Wonderground · Active Character
Unnamed Character
Bring in a Life Ledger, then carry that story into play.
Character changes save automatically.
Guided character generation
Build the level-one sheet
Confirm the Ledger. The sheet does the arithmetic.
Profession, Origin, and Grant are brought forward from the Life Ledger whenever possible. Confirm their level-one mechanics, make the remaining play choices, and generate the sheet.
Confirm what the Ledger established
Profession
- Hit Die
- d12
- Feature ability
- Strength
- Saving throws
- Strength and Constitution
Drive and Grit: As a bonus action, enter a Drive for 1 minute, proficiency-bonus times per long rest. While driven, gain advantage on Strength checks and saves and add a Drive Die to one melee damage roll each turn. The die is d4 at ranks 1-4, d6 at 5-8, and d8 at 9-12. Maximum hit points increase by 2 for each Breaker rank.
Confirm where ordinary life taught you its rules
Origin & community
Build a community with the same mechanical footprint as the listed origins.
Origin supplies: Ordinary clothing, work and travel supplies, and five days of rations
Assign the six familiar scores
Abilities & aptitudes
What practice made reliable
Profession training
What you carry into danger
Armor, weapons & equipment
Maximum force with a heavy tool made battle-ready.
The power conveyed by the Deal
Grant
Not yet written
Build one impossible instrument governed by a narrow Design Scope.
The Deal explains who conveyed the Grant and what you promised. The Classification explains how its power behaves. Neither changes the Promise or completes the character’s arc.
Author the Design Scope
The Scope is a narrow supernatural engineering discipline unique to this character. Name its permission and its prohibition.
Open three reference models
Examples only: These show the intended width of a Scope. They are not selectable packages or finished player options.
Project grasping, striking, restraining, and sheltering force in the shape of hands.
Boundary: The device creates only hand-shaped force. It cannot form weapons, independent creatures, solid walls, or effects that do not resemble a hand's grasp, shove, hold, or protection.Record, trace, expose, and intensify information carried by visible light.
Boundary: The device works only with ordinary visible light. It does not detect heat, sound, thoughts, magic, or anything that no visible light reached. Total darkness and opaque cover remain real barriers.Move burden between bodies, surfaces, and supports without creating or destroying mass.
Boundary: The device changes relative burden and how a load is carried. It does not create mass, erase gravity, levitate indefinitely, crush from a distance without a listed effect, or alter anything beyond its stated range.Write the Core Systems
The Core Function handles a narrow practical task. The Core Expression is the repeatable action, reaction, or stance that establishes the Grant in play. Neither spends a Charge.
A reliable utility expression that solves one focused kind of practical problem.
A repeatable level-one expression comparable to a cantrip, basic attack, defense, or stance.
Create three Rank I Schematics
Write three different devices within the same Scope. Each should be comparable to one focused level-one spell or class feature. You know all three and install one after each long rest.
Describe the Active Device
The housing can change. The Scope cannot.